See Article History Alternative Title: Education can be thought of as the transmission of the values and accumulated knowledge of a society. In this sense, it is equivalent to what social scientists term socialization or enculturation.
A software development process or life cycle is a structure imposed on the development of a software product. There are several models for such processes, each describing approaches to a variety of tasks or activities that take place during the process.
Processes More and more software development organizations implement process methodologies. Independent assessments can be used to grade organizations on how well they create software according to how they define and execute their processes.
Requirements Analysis Extracting the requirements of a desired software product is the first task in creating it. While customers probably believe they know what the software is to do, it may require skill and experience in software engineering to recognize incomplete, ambiguous or contradictory requirements.
Specification Specification is the task of precisely describing the software to be written, in a mathematically rigorous way. In practice, most successful specifications are written to understand and fine-tune applications that were already well-developed, although safety-critical software systems are often carefully specified prior to application development.
Specifications are most important for external interfaces that must remain stable.
Software architecture The architecture of a software system refers to an abstract representation of that system. Architecture is concerned with making sure the software system will meet the requirements of the product, as well as ensuring that future requirements can be addressed.
Implementation Reducing a design to code may be the most obvious part of the software engineering job, but it is not necessarily the largest portion. Testing Testing of parts of software, especially where code by two different engineers must work together, falls to the software engineer.
Documentation An important task is documenting the internal design of software for the purpose of future maintenance and enhancement.
Training and Support A large percentage of software projects fail because the developers fail to realize that it doesn't matter how much time and planning a development team puts into creating software if nobody in an organization ends up using it.
People are occasionally resistant to change and avoid venturing into an unfamiliar area, so as a part of the deployment phase, its very important to have training classes for the most enthusiastic software users build excitement and confidenceshifting the training towards the neutral users intermixed with the avid supporters, and finally incorporate the rest of the organization into adopting the new software.
Users will have lots of questions and software problems which leads to the next phase of software. Maintenance Maintaining and enhancing software to cope with newly discovered problems or new requirements can take far more time than the initial development of the software.
Not only may it be necessary to add code that does not fit the original design but just determining how software works at some point after it is completed may require significant effort by a software engineer.
A small part of that is fixing bugs. Most maintenance is extending systems to do new things, which in many ways can be considered new work. Process Models A decades-long goal has been to find repeatable, predictable processes or methodologies that improve productivity and quality. Some try to systematize or formalize the seemingly unruly task of writing software.
Others apply project management techniques to writing software. Without project management, software projects can easily be delivered late or over budget. With large numbers of software projects not meeting their expectations in terms of functionality, cost, or delivery schedule, effective project management is proving difficult.
Waterfall processes The best-known and oldest process is the waterfall modelwhere developers follow these steps in order.In the Life Cycle Institute's Root Cause Analysis course, you'll learn how to investigate RCA methods, develop a RCA program, and implement the RCA process.
A probability distribution is a formula or a table used to assign probabilities to each possible value of a random variable X. A probability distribution may be either discrete or continuous. A discrete distribution means that X can assume one of a countable (usually finite) number of values, while a continuous distribution means that X [ ].
Regression analysis (or regression model) consists of a set of machine learning methods that allow us to predict a continuous outcome variable (y) based on the value of one or multiple predictor variables (x). Briefly, the goal of regression model is to build a mathematical equation that defines y as a function of the x variables.
Next, this equation can be used to predict the outcome (y) on.
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We are always trying to outdo ourselves by seeking innovation, using the latest technology, and having highly trained and qualified people for every service. Education, discipline that is concerned with methods of teaching and learning in schools or school-like environments as opposed to various nonformal and informal means of socialization (e.g., rural development projects and education through parent-child relationships)..
Education can be thought of as the transmission of the values and accumulated knowledge of a society.